![]() Fireworks Sketch - Scares enemies away and reveals hidden things.Balloon Sketch - lifts you or others up into the air.These include “Black Pete Outro”, intended for an unused cutscene, three tracks for a “Laboratory” area, possibly the Mad Doctor’s Lab, and early versions of the tracks for Dark Beauty Castle. In 2020, Jim Dooley began uploading music from the game onto his YouTube channel, including some tracks that didn’t make it into the final game. Fifer Pig, Fiddler Pig and Practical Pig (Moved to Epic Mickey 2: The Power of Two)Īccording to lead designer Chase Jones, an early story idea involved ink that would corrupt Oswald along with Wasteland and Mickey would have to restore them by removing the ink’s corruption.Gremlin Jamface (Moved to Epic Mickey 2: The Power of Two).Minnie Mouse (Moved to Epic Mickey: Power of Illusion).Much of the early Blot concept art depicts him with wings and a much more dragon-like form. It is unknown how it would have been fought, as it was a concept removed early in development due to the developers not wanting to tarnish Oswald's image as a likable character. Another piece concept art showcased a different version of the boss fight set in Mean Street, with Oswald taking control of a "Steambot".Ĭoncept art exists of a fusion of the Blot and Oswald. A piece of concept art showcased that it would have taken place on Mickeyjunk Mountain with Oswald piloting a large robotic suit based on the Yeti from the Matterhorn Bobsleds ride. Personal art of Mickey fighting the Steambot in Mean Street.Ī boss battle between Mickey and Oswald was originally planned but was cut for unknown reasons. Mickey could either free the Gremlins to take him out or fire the conveniently placed cannons onto him. Small Pete was originally going to be a mini-boss in Gremlin Village where he would take control of a steamboat attached to a zeppelin. Pirate Pete (Moved to Epic Mickey 2: The Power Of Two but scrapped yet again.).It did not get very far, as only concept art exists of it made by Adam Fenton. This location is based off the Aladdin Cave Of Wonders. The level got as far as having a very early blockout, but it was scrapped because of scope and there being “too much more to do”. Neverland Īccording to Chase Jones (the head developer for the game), Ventureland was originally linked to a Neverland-based level, described as an island surrounded by a lake. ![]() It would have been ruled by a scrapped design of Ursula. The Jug Pump, aside from being a major story element, would have been featured as an aquatic level filled with pieces from Disney's nautical features, such as the Nautilus from 20,000 Leagues Under The Sea, alongside the mermen from The Little Mermaid. Disney Gulch ĭisney Gulch was going to appear in the first game before being moved to the sequel Epic Mickey 2: The Power of Two. It is possible it would have been linked to Wonderland. Interestingly, there appears to be a town at the base of the Beanstalk.Ī Fantasyland based level was going to be in Epic Mickey before being scrapped. Much like Wonderland, the level itself can be seen in the opening cinematic, in addition to several official maps of Wasteland. The Beanstalk Factory is another level that was dropped at some point in production. Concept art for an area known as the Tulgey Woods exists, and Wonderland itself can be seen in the opening and ending cutscenes. According to The Art of Epic Mickey, the concept was never attempted due to time constraints. Wonderland was dropped from the game fairly early on.
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